![]() ![]() They're great, and added to the horrifyingly compelling time trials and covetable unlockables mean that MK7 has a huge number of gaming hours tucked away inside it. No more will Bowser mysteriously sweep up on your inside after you dumped him in a canyon two laps back.Īway from the main racing, balloon battle and coin battle are both the venue for sensational viciousness, as you try to knock out opponents while preserving your own lives or scarfing up coins (depending on the mode). Multiplayer matches (both online and local) can be customised to exclude certain weapons – brilliant for when you get tired of the hateful blue shell bringing a last-second upset, or if you need protecting from your own haphazard use of greens.Īnd if you can't get anybody to buddy up with you, it's good to know that the rubberbanding AI is properly gone. Stupid exploding trick boxes have gone (hurrah!) and the remaining arsenal is supplemented with a fireflower (chucks fireballs, blows up enemies), super leaf (gives you a tanuki tail for swiping rivals and deflecting attacks), and the intimidatingly mighty lucky 7 (seven random items to be deployed at will I got one and was so excited I immediately drove off a cliff). There's even more mischief in the new weapons. Unlike previous attempts to build on the basic karts (see MK Wii's motorbikes, not carried over to here), gliders are a substantial new feature with huge potential to enhance the racing skullduggery. The first time you sprout wings and fly is a genuine "Woah!" moment, followed by lots of little "Ah!" ones as you figure out how to build this new skill into your lap strategy. ![]() As your kart leaps off a ramp, a glider erupts from your pack, allowing you to cross otherwise-deadly gaps and (with a bit of mid-air manoeuvring) put just a bit more space between you and the banana-skin-chucking pack. The biggest change to gameplay is the introduction of the gliders, adding new shortcuts and strategy to familiar courses. It gets the balance of competition and cuteness just right: after the slightly soft racing of the Wii version, this is very close to the still-insanely-playable Mario Kart 64.Įverything you want from Mario Kart is here, from Lakitu's chequered flag to the victory parade, plus a few smart additions. Mario Kart 7 is MK at its charming, maddening, friendship-destroying best. ![]()
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